-
"Further, it conjures visions of massive demolition exercises in parallel worlds—entering an Antonov-algorithm for neo-Rome, where gladiatorial escapades see us going through the walls of the coliseum and into the randomly generated plazas beyond."
That, perhaps, is the greatest promise of procedural cities: that soon they'll be real enough that their destruction will seem like tragedy.
(Possibly) related posts:
0 Responses to “links for 2009-09-01”